Gear score range of the item.
Item name. This is the technical key of the item, not a UI text.
Probability for the item. This is not a mathematical probability or percentage, but a lower limit on the item roll. This means you would need to roll at least this number to get the item.
Quantity range of the item. Can be expected to be a single-number range, i.e. Low === High.
Generated using TypeDoc
Item in the loot table.